Sequence 2 is the second half of the Croydon prologue: you play Evie Frye as she rides a train into a Templar facility to kill Sir David Brewster and recover his Piece of Eden. Completing it unlocks the A Simple Plan achievement and sends the twins to London.
Running at the same time as Jacob's ironworks job, Evie's memory is built around stealth: a diversion on the train, a rescued informant, a stolen key and a hidden underground laboratory. It is the first time you control Evie and her cane sword, and it ends with both twins regrouping with George Westhouse.
1. A Simple Plan (Evie).
Evie kills Brewster, but the overcharged Piece of Eden destroys the laboratory and itself, and Brewster's last words reveal the Templars already hold a stronger artefact. George tells the twins to wait for the Council in Crawley. They ignore him and jump a train to London.
Lucy Thorne visits to demand faster results with the artefact and threatens Brewster when he asks for two more weeks. Guards bring in a man they suspect of spying for Henry Green; freeing him gives Evie the clue that the lab is underground. George Westhouse meets both twins at a railyard afterwards and urges patience, which neither twin has.
The destroyed artefact and Brewster's warning about a stronger one are the hook for Evie's thread through the rest of the game, while Jacob's impatience with the Council sets up his gang-building in London.
Image: UbisoftA Spanner in the Works
A Spanner in the Works is the first main memory of Assassin's Creed Syndicate. As Jacob Frye you board a train into Croydon's Ferris Ironworks, shut down the machines to open a locked door, and assassinate the factory's Templar owner, Rupert Ferris.
Sequence 1: A Spanner in the Works
Sequence 1 opens Assassin's Creed Syndicate with a single memory in Croydon, February 1868. You play Jacob Frye as he breaks into Rupert Ferris's ironworks, and finishing it unlocks the A Spanner in the Works achievement.