Strange Bedfellows is Jacob's first outing with Maxwell Roth, leader of the Blighters, who invites him to dinner at the Alhambra Music Hall and proposes they hurt Starrick together. Roth's first idea is to blow up a dynamite shipment at St Pancras station.
Part 1 of 4 in Sequence 8: The Joys of Freedom
The Alhambra's front door is closed to you, so go round the back and show the invitation. After the toast, drive Roth's carriage to St Pancras. From a nearby roof, jump onto the incoming train to get inside the station. Ignite the dynamite crates the Blighters are loading, then grab the driver of Starrick's train and make him take it down the line to where Roth's men wait.
Roth trained gang leaders for Starrick before falling out with him. He talks about freedom and chaos, calls Jacob the bravest man in London and says all he wants from the alliance is fun.
Roth's men take the locomotive at gunpoint, and Roth drives it away himself, telling Jacob to visit again. Evie had told him not to go; he told her he wouldn't.
The optional objectives describe a route: ride the moving train into the station instead of climbing in, and set off every dynamite crate. Grab the driver from behind and keep him calm; he agrees to stoke the engine once he sees the blade.
Image: UbisoftFinal Act
Final Act ends Sequence 8 at the Alhambra Music Hall, where Maxwell Roth stages a masked performance for Jacob. You steal a mask to get in, deal with Roth's decoys and corner him above the stage.
Fun and Games
Fun and Games has Maxwell Roth take Jacob to one of Starrick's weapons workshops to rig it with dynamite. It turns into a rescue when children are seen walking inside just as Roth's Blighters move to light the fuses.
Triple Theft
Triple Theft is a kidnapping tour of London with Maxwell Roth riding along: Jacob grabs three of Starrick's people, an art procurer at the National Gallery, a security chief in St James' Park and a police informant inside Scotland Yard, and delivers them to Roth's boat.
Image: UbisoftA Bad Penny
A Bad Penny ends Sequence 6 inside the Bank of England. Jacob joins a guided tour, interrogates the guard captain and bank manager, and reaches Philip Twopenny in the vault before his men can finish the robbery.