Deer are harmless game animals that run when they notice you. Hunt them for meat to sell at camp kitchens, and Copeland walks you through tracking and gutting one early in the game.
It's a Rifle, Not a GunCopeland takes you hunting near his camp in Cascade. He shows you how to track a deer, lends you his rifle for the shot, and teaches you to follow the wounded animal and gut it.
We're Getting Low on MeatBoozer is laid up at the safehouse and needs food. You head out to hunt, harvest the meat and bring it back to him.Deer spook at noise and movement and bolt. Approach slowly from cover, and take the shot from range.
A rifle is the right tool. If the first shot does not kill, follow the blood trail with Survival Vision until the deer drops. Copeland's hunting lesson covers exactly this, from tracking to gutting.
Harvest the meat and sell it at any camp kitchen. It is a steady source of credits and trust between jobs.
Image: Bend Studio / PlayStationBear
Bears are big, tough animals that charge, bite and claw for heavy damage. You meet the first one while escorting Lisa in Lots of Sick People. After that they can turn up anywhere, so carry a strong rifle or a throwable.
Crows
Crows are ordinary birds found all over the map, and they never attack you. They matter for two reasons: their meat sells at camp kitchens, and a flock overhead often means Freakers or a Horde are close.