Image: Bend Studio / PlayStationOfficial screenshot from Bend Studio / PlayStation.
Bears are big, tough animals that charge, bite and claw for heavy damage. You meet the first one while escorting Lisa in Lots of Sick People. After that they can turn up anywhere, so carry a strong rifle or a throwable.
Lots of Sick PeopleYou have found Lisa in Marion Forks, and now you need to get her somewhere safe. You ride with her to Tucker's Hot Springs camp, dealing with whatever gets in the way.
We're Getting Low on MeatBoozer is laid up at the safehouse and needs food. You head out to hunt, harvest the meat and bring it back to him.A bear has two moves: a charge that ends in a bite and grab, and a standing claw swipe. Both hurt a lot. After a successful swipe it stands and roars for a moment. That pause is a good time to shoot.
Keep your distance and use Focus with your strongest rifle. Throwables like Molotovs, pipe bombs and grenades take off big chunks of health. In Lots of Sick People, look for barrels, gas cans and oil tanks. Shoot them when the bear is close to end the fight quickly.
Harvest the body for meat and sell it at a camp kitchen for credits and trust. Selling meat or plants for the first time unlocks the Kitchen Courier trophy.
Crows
Crows are ordinary birds found all over the map, and they never attack you. They matter for two reasons: their meat sells at camp kitchens, and a flock overhead often means Freakers or a Horde are close.
Deer
Deer are harmless game animals that run when they notice you. Hunt them for meat to sell at camp kitchens, and Copeland walks you through tracking and gutting one early in the game.
Image: Bend Studio / PlayStationMarauders
Marauders are independent bandit gangs that ambush riders on the main roads and hold many of the Ambush Camps. They look like ordinary survivors, so watch for snipers in trees and wires across the road before you ride into a trap.