Image: Bend Studio / PlayStationNo screenshot of So Many Of Them yet. This one shows Sarah Whitaker (Bend Studio / PlayStation).
Sarah needs equipment from the Chemult Community College campus. Deacon heads in, fights through Freaker swarms to the science building and helps Sarah find a centrifuge.
Part 6 of 19 in I'm Never Giving Up
Deacon and Sarah get separated on the campus, and for a moment he fears he has lost her again. He finds her and they get into the science building together. He realises he cannot protect her every minute in this world.
1. Enter the campus. 2. Clear the first swarm. 3. Head for the science building. 4. Clear the next swarm. 5. Find Sarah. 6. Find a way into the science building. 7. Help Sarah find the centrifuge.
Bring plenty of Molotovs and ammo. Fight swarms from a choke point or a high spot instead of in the open.
Image: Bend Studio / PlayStationYou Couldn't Stop Shaking
You and Sarah are at Chemult Community College in Crater Lake and need to get out alive. Fight your way back to the bike with her, clear out the Marauders on campus and grab the centrifuge she needs for her lab.
Image: Bend Studio / PlayStationCan I Ask You Something?
A short ride mission with Sarah. You leave the Militia's territory together and head for Chemult Community College, and the two of you finally talk on the way.
Image: Bend Studio / PlayStationYou Alone I Have Seen
Captain Kouri wants Weaver's new Napalm Molotov tested on a real horde. You take on the Chemult horde of 300 Freakers, then report back to Kouri.
Image: Bend Studio / PlayStationA War We Can Win
A War We Can Win is the story mission where Deacon arrives at Wizard Island, the Deschutes County Militia's fortress in Crater Lake. Colonel Garret walks you through the base and explains what his Militia is fighting for.