Iron Butte is the Rippers' home territory in the east, locked until late in the story. Come here for its 11 R.I.P. Sermons, two Ripper ambush camps, the Rogue Tunnel checkpoint and the Cloverdale research facility.
The Cloverdale Research facility is the big landmark, and you visit it for the story. The Rogue Tunnel checkpoint and two ambush camps make up the open-world work. Expect Ripper leftovers on most roads.
With no infestations and no free Hordes, Iron Butte is quick to finish once it opens. Sermon hunters should save it for one long sweep.
The region stays locked until the Ripper cult collapses. After that it is open to explore freely.
Keep Them SafeRikki needs more for the truck bomb. You ride to Iron Butte Ranch, wipe out the Horde of 300 Swarmers there, then radio Boozer about getting the fertilizer.
Expect The WorstSarah needs to get inside the Cloverdale research labs, and you clear the way. You fight through the warehouse to the atrium and then look for the facility's head of security.
That Never Gets OldYou and Boozer ride to the Ripper compound in Iron Butte to hit them where they live. You climb a sniper tower and cover Boozer while he gets into position, then head down to the compound.
Time For Some PaybackWith the dam gone, you go back to the Ripper compound in Iron Butte to finish the job. Clear out the Rippers who survived and get inside the Ripper Lodge.
We Couldn't Take The RiskYou and Sarah have reached the Cloverdale facility, and it is not safe yet. Shut down the electric fences, burn the Crier nests on the grounds and get back to your bike.
I'm Good With ThatThe last push against the Rippers. You go after their leader, Carlos, and finish the fight that has run through the whole Lost Lake chapter.
Don't Get CaughtSkizzo takes you across the border into Ripper territory to steal det cord, the explosive cord Lost Lake needs to seal the caves. Most of the job is on foot, deep in land the Rippers watch.
They Don't Feel PainSkizzo leads you on foot through Ripper territory in Iron Butte at night. He knows where to find what you need, so you stick with him and keep your head down.
It Was The Only WaySkizzo says he knows where to find detonation cord. You go with him to the transportation complex in Iron Butte, clear the building of Newts and search the office for it.
I Kept My NameYou wake up as a prisoner inside the Ripper compound with your gear gone. You have to break out of the temple, get your weapons and your Mongrels cut back, and get out alive.
Image: Bend Studio / PlayStationIron Butte Pass NERO Checkpoint
The Iron Butte Pass NERO Checkpoint is a Belknap checkpoint south of Hot Springs, on the pass toward Ripper country. It pays Hot Springs and holds an injector you can grab early.
Old Sawmill NERO Checkpoint
The Old Sawmill NERO Checkpoint is a Lost Lake checkpoint with a NERO mobile medical unit to search. It pays Iron Mike's Camp, but the Old Sawmill Horde lives nearby, so plan the visit.
McLeod Ridge Horde
McLeod Ridge Horde is a 150-Swarmer Horde in Crater Lake, one of the Horde Killer targets. It opens after You Alone I Have Seen. Clear it for 4,000 XP and 1,100 Trust at Wizard Island.
Image: Bend Studio / PlayStationBlack Crater Ambush Camp
Black Crater Ambush Camp is a Ripper-held camp southwest of Hot Springs in Belknap. It pays Hot Springs Trust and credits, and the Rippers here won't surrender.