Image: Bend Studio / PlayStationNo screenshot of Iron Butte Pass NERO Checkpoint yet. This one shows Belknap (Bend Studio / PlayStation).
The Iron Butte Pass NERO Checkpoint is a Belknap checkpoint south of Hot Springs, on the pass toward Ripper country. It pays Hot Springs and holds an injector you can grab early.
Cut or shoot the loudspeakers before you turn the power on, or they blare and draw Freakers. Then get the generator running with fuel, a new fuse or a reconnected cable, depending on the site.
With the power on, the NERO trailer opens. Inside are the NERO Injector, which raises Health, Stamina or Focus, and the Intel Recorder. A powered checkpoint becomes a fast travel point.
Black Crater Ambush Camp to the west and Crazy Willie's to the east both pay Hot Springs too.
Iron Butte
Iron Butte is the Rippers' home territory in the east, locked until late in the story. Come here for its 11 R.I.P. Sermons, two Ripper ambush camps, the Rogue Tunnel checkpoint and the Cloverdale research facility.
Image: Bend Studio / PlayStationBlack Crater Ambush Camp
Black Crater Ambush Camp is a Ripper-held camp southwest of Hot Springs in Belknap. It pays Hot Springs Trust and credits, and the Rippers here won't surrender.
Image: Bend Studio / PlayStationMarion Forks Tunnel NERO Checkpoint
The Marion Forks Tunnel NERO Checkpoint is a Belknap checkpoint east of Marion Forks. It pays Hot Springs and fits neatly into a trip that also clears the Marion Forks Infestation and the Belknap Caves camp.
Chemult Community College NERO Checkpoint
The Chemult Community College NERO Checkpoint is a Highway 97 checkpoint at the college's old refugee camp. It pays Diamond Lake and holds an injector, and the college also has an infestation and a 125-Swarmer Horde.