Lucky Lad Mine is an old gold rush mine in Lost Lake. Deacon and Skizzo raid it for TNT in a run of Lost Lake story missions, so expect Newts on the roof and Marauders outside.
Lines Not Crossed has you clear Newts off the mining office roof, find keys and flares, and open the way in. We're Not Hiding then gets the TNT out of the storeroom.
The TNT was meant to seal the Metolius cave for Iron Mike. Deacon ends up using it on something else.
Lines Not CrossedSkizzo has a lead on TNT at the Lucky Lad Mine near Lost Lake. You go with him at night, get into the mining office, find keys and flares, then explore the mine together.
We're Not HidingIron Mike wants the Metolius Cave sealed, and that takes explosives. Skizzo takes you into the Lucky Lad Mine near Lost Lake to pull TNT out of the old storeroom.
That's His MistakeRight after you pull TNT out of the Lucky Lad Mine with Skizzo, Marauders hit you outside the entrance. You have to clear the area before you can head back toward Lost Lake.Berley Lake Ambush Camp
Berley Lake Ambush Camp is a Lost Lake camp northwest of the Berley Lake Infestation. Clear it for Iron Mike's Trust and the Proximity Bomb recipe in its bunker, one of the best Horde tools in the game.
Berley Lake Horde
The Berley Lake Horde is a 75-Swarmer Horde Killer target in Lost Lake that uses the lake as a watering hole. It opens after We've All Done Things and pays 3,000 XP plus Iron Mike's Trust.
Berley Lake Infestation
The Berley Lake Infestation is a Lost Lake nest-clearing job with 4 nests to burn. It pays Iron Mike's Camp and sits near the Berley Lake Ambush Camp and the Santiam Tunnel checkpoint. You can clear all three in one trip.
Deerborn Ambush Camp
Deerborn Ambush Camp is a Marauder camp in the cliffs east of Lost Lake, south of Sherman's Camp. Its Marauders ambush supply runs on the Santiam Highway, and clearing it pays Iron Mike's Camp.