Image: UbisoftNo screenshot of For King and Country yet. This one shows Pagan: Control (Ubisoft).
For King and Country is one of the three Memories in the Pagan: Control DLC. Pagan Min takes on Yuma's trials at a temple, and one objective has you stop the Mani Wheels.
Part 1 of 3 in Pagan: Control
Leave the safe zone and follow the path marked for For King and Country. The temple setting draws on Far Cry 4's Kyrat.
1. Leave the central safe zone along the marked path. 2. Fight through the memory at the highest difficulty. 3. Reach the end of the memory to claim its fragment.
Memories are the hardest areas in each DLC map. Upgrade your character and pick up perks first, since dying sends you back and costs you currency.
Image: UbisoftPlaying God
Playing God is a Memory, one of the main story missions of the Pagan: Control DLC. Pagan Min climbs a temple to save his daughter from the Golden Path's religion, fighting through his own memories to do it.
Image: UbisoftRewriting History
Rewriting History is a Memory, one of the main story missions of the Pagan: Control DLC. Pagan Min decides to burn the town of Banapur to the ground himself, and you play it out inside his mind.