The Auto-Turret is a deployable gadget that you place and then leave to shoot enemies on its own. It is handy for guarding a flank, and FND Engineers use their own turrets against you.
Drop it where enemies will come from, such as a gate or a doorway, and it covers that area while you deal with the rest. It also helps with predator hunts, since it engages large animals in range.
You place it by hand and it stays put, scanning for targets. Pick a spot with a clear field of view. Some guerrilla hideouts have friendly turrets already set up.
FND Engineers deploy turrets during fights, and some FND bases have them built in. Take Engineers out first to stop new turrets going up. The Master Mechanic and Super Tool mods let your repair tool fix turrets.
Auto-Crossbow
The Auto-Crossbow, called the Executioner in Far Cry 6, is a semi-automatic crossbow you carry as a special weapon. It returns from Far Cry 4 and looks like a stockless BZ19 with a helical magazine.
Compound Bow
The Compound Bow is a silent bow for stealth kills and hunting in Far Cry 6. Arrows make no noise, so you can drop guards without alerting a base, and its unique version is the brightly painted Bullseye.
Image: UbisoftDiscos Locos
Discos Locos is a Resolver weapon that launches CDs as blades while it plays salsa music. Hip-fire shatters discs into shotgun-style shrapnel and aimed fire throws them whole, so it works at close and mid range.
El Besito
El Besito is a Resolver weapon that sprays poison or lobs a cloud of Viviro gas. Poisoned soldiers go berserk and attack whoever is near them, so it turns a crowded base against itself.