Finding NERO is the storyline about the National Emergency Response Organization and what its researchers are still doing in Oregon. Deacon keeps running into NERO scientists, led by James O'Brian, and wants to know why they are out there.
NERO helicopters keep showing up two years after everyone thought the government was gone. You spy on landing zones, chase a black chopper and track down O'Brian to learn why NERO researchers are studying Freakers.
The last mission, There's Nothing You Can Do, only unlocks after the credits, when O'Brian gets in touch with Deacon.
O'Brian asks to meet at a NERO landing zone near the Pioneer Cemetery. He warns Deacon the virus is changing, then takes off his helmet to show he has become a thinking Freaker. He admits NERO knew about the virus from the start and leaves on a NERO helicopter.
Bugged The Hell OutBugged The Hell Out is an early story mission. Boozer's arm is badly burned, so Deacon heads to a NERO checkpoint to search its mobile medical unit for sterile bandages.
They're Not SleepingA NERO helicopter has landed in the Cascade region. You sneak into the landing zone, tail a NERO researcher into a cave and listen in on what they are doing, then get back to your bike.
What Did You Do?You ride up to the abandoned NERO refugee camp in Belknap and clear the Freakers out of it. Then you leave a Stonecrop flower at Sarah's memorial stone.
Searching for SomethingDeacon spots a NERO black helicopter and gives chase. You follow it on your bike, then fight off the threat at the landing site to take a NERO radio.
Making ContactYou have spotted a NERO landing zone and want answers. You sneak in, follow the agent O'Brian away from his team and confront him about the night Sarah left on his helicopter.
It's On A MissionO'Brian sends you after another NERO field research team near Lost Lake. You ride out and listen in while a researcher studies the Freakers.
On Herod's BirthdayO'Brian wants more NERO data, so Deacon tracks a NERO field research team in the Lost Lake region. You tag their helicopter with a GPS tracker and watch the researcher at work.
Moments of LucidityO'Brian has another job for you near Lost Lake. You find a NERO field team, put a GPS tracker on their helicopter and spy on the researcher.
You Twisted My ArmO'Brian has one last spying job for you in Lost Lake. You take Boozer along, park outside a NERO landing zone and sneak in to watch one of their researchers at work.
You Could Have Done MoreO'Brian wants another meeting, so you ride out in Lost Lake to hear what he has found out about Sarah. Boozer comes along and waits at the bike while you talk.
Why Am I Here?O'Brian wants another meeting, and you ride out in the Lost Lake region to find him. This time he has news about what happened to Sarah after that night in Farewell.
What It Takes To SurviveYou need O'Brian's help to get Sarah off Wizard Island by air, so you ride out to meet him. He sends you into the Ice Wind Lava Cave to find Cooper, and the job gets much bigger from there.
There's Nothing You Can DoThe secret ending. After the credits, O'Brian gets in touch and asks to meet you in person at a NERO landing zone by the Pioneer Cemetery. You ride out to hear what he has to say.
Image: Bend Studio / PlayStationI Remember
I Remember is Deacon's personal storyline about his past and his wife Sarah. It runs through the whole game, mixing present-day missions with flashbacks to how Deacon and Sarah met and the night of the outbreak.
Image: Bend Studio / PlayStationSurviving Isn't Living
Surviving Isn't Living is the storyline about Boozer after his injury. He is going to live, but he has lost his drive, and Deacon tries to give him a reason to keep going.
Image: Bend Studio / PlayStationChallenges
Challenges is the first free DLC for Days Gone, added in Patch 1.21. It is a separate mode of short score runs built around Horde, Combat and Bike tasks, each with medals, sub-challenges and its own rewards.
Image: Bend Studio / PlayStationHe's My Brother
He's My Brother is the storyline about Deacon and Boozer, his best friend and fellow Mongrel. It covers Deacon's effort to keep Boozer alive after he is badly hurt early in the game, and the long road back to riding together.