Image: Bend Studio / PlayStationNo screenshot of Surviving Isn't Living yet. This one shows Addison Walker (Bend Studio / PlayStation).
Surviving Isn't Living is the storyline about Boozer after his injury. He is going to live, but he has lost his drive, and Deacon tries to give him a reason to keep going.
Boozer survives his injury but loses his drive. You try to give him a reason to keep going. That means dragging him out of trouble, starting a project with Rikki to get him fighting again and finding him some company.
Addy suggests Boozer needs a dog, so you go out and find him a puppy. By the time you radio him from Crater Lake, Iron Mike has made him head of security and Skizzo is gone. His spirits are high, and Deacon is sure Boozer has a family again at Lost Lake.
The Only One He's GotAddison Walker asks you to come by the infirmary at the Lost Lake encampment. She wants to talk about how Boozer is doing now that the worst is behind him.
I Got Work To DoPay Boozer a visit at the Lost Lake farm, where he has been put to work. It is a short daytime check-in.
Drinking Himself to DeathBoozer never came back from his shift at Lost Lake. You ride out to find him, checking farms and barns around the camp and following his trail.
About Boozer's ArmAbout Boozer's Arm is a Lost Lake story mission for Rikki Patil at Iron Mike's camp. You and Rikki have an idea to help Boozer, and she sends you to raid Marion Forks for the parts she needs.
Was This A Good Idea?Rikki has built something for Boozer, and you are there at Lost Lake when she gives it to him. It is a short story beat in Boozer's recovery after losing his arm.
You Twisted My ArmO'Brian has one last spying job for you in Lost Lake. You take Boozer along, park outside a NERO landing zone and sneak in to watch one of their researchers at work.
You Could Have Done MoreO'Brian wants another meeting, so you ride out in Lost Lake to hear what he has found out about Sarah. Boozer comes along and waits at the bike while you talk.
Not Like I Got A ChoiceBoozer has gone off on his own and Deacon has to find him. You track him down, keep him alive through a fight with Rippers and then drop him at the Lost Lake farm to start work.
Something To Heal His SoulA short conversation mission at Lost Lake. Deacon talks with Addy about how Boozer is coping, and she has an idea for helping him.
Have It Your WayBoozer could use a companion, so you go looking for a healthy dog to bring him. You clear the area, find some bait and coax the dog out.
They Will Never StopThe Rippers have hit the Lost Lake encampment. You fight your way through the camp, free the hostages they are holding and push on to the infirmary.
That Never Gets OldYou and Boozer ride to the Ripper compound in Iron Butte to hit them where they live. You climb a sniper tower and cover Boozer while he gets into position, then head down to the compound.
Time For Some PaybackWith the dam gone, you go back to the Ripper compound in Iron Butte to finish the job. Clear out the Rippers who survived and get inside the Ripper Lodge.
Riding Nomad AgainDeacon gets ready to ride south and look for Sarah. You say goodbye to Boozer, then Iron Mike leads you out to the Thielsen Pass and you ride on to the summit.
Just Checking InYou want to know how Boozer is doing back at Lost Lake. You ride to the Applegate Peak radio tower, climb it and call him on the radio.
Makes No Difference To ThemYou need to reach Boozer by radio from Crater Lake. Ride to the Applegate Peak radio tower, climb it and call him up.
Addison WalkerAddison Walker, called Addy, is the doctor at Iron Mike's Lost Lake camp, though she trained as a livestock vet. You meet her when Deacon brings in a badly sick Boozer. She is Rikki Patil's partner and gives jobs in the It's All We've Got storyline.
BoozerBoozer is Deacon's best friend and riding partner, and a former Sergeant-at-Arms of the Mongrels MC. He rides with you from the first mission as the two hunt bounties in the Cascades. What happens to him in the opening hours drives much of the first half of the story.
Rikki PatilRikki Patil is Iron Mike's second in command at Lost Lake and the camp's engineer. She rode with Deacon and Boozer before settling down, and she speaks up for them when they come back. Many of the Lost Lake jobs come through her.
Image: Bend Studio / PlayStationSomeone That I Used To Know
Someone That I Used To Know is the storyline about Rikki Patil, the mechanic at Iron Mike's camp. She and Deacon go back a long way, but she does not trust him anymore, and he works to earn that trust back.
Image: Bend Studio / PlayStationIt's All We've Got
It's All We've Got is the storyline about Addy, the only doctor around and the medic at Iron Mike's camp. Deacon helps her where he can, starting when he brings the injured Boozer to her at Lost Lake.
Keep Your Friends Close
Keep Your Friends Close is the storyline about Skizzo, the former Mongrel prospect who now lives at Iron Mike's camp. Deacon does not trust him and decides to keep an eye on him, which turns out to be the right call.
Image: Bend Studio / PlayStationRipped Apart
Ripped Apart is the storyline about the Rippers, the Rest In Peace cult that cuts and brands itself to be like the Freakers. Deacon digs into the cult and its leader, Carlos, after they start causing trouble for him and the camps.