Image: Bend Studio / PlayStationNo screenshot of It's All We've Got yet. This one shows Addison Walker (Bend Studio / PlayStation).
It's All We've Got is the storyline about Addy, the only doctor around and the medic at Iron Mike's camp. Deacon helps her where he can, starting when he brings the injured Boozer to her at Lost Lake.
Addy is the medic at Iron Mike's camp in Lost Lake and the only doctor around. It starts when you bring a sick Boozer to her infirmary, and you keep helping her with whatever the camp's sick and wounded need.
When Deacon leaves to look for Sarah, Addy tells him to go find his woman. After the final fight on Wizard Island she treats wounded Militia soldiers without a second thought and calls herself a doctor again.
No Place Else To GoDeacon brings a sick Boozer into the Lost Lake Encampment. You walk with Rikki and then ride Boozer back to camp so Addy can treat him in the infirmary.
We've All Done ThingsYou have brought a badly hurt Boozer to Iron Mike's Lost Lake camp. Rikki walks you in, and then you talk to Iron Mike about letting Boozer stay and get treatment.
Sherman's Camp is CrawlingAddy sends Deacon on an errand to Sherman's Camp for a Liston knife, an old surgical tool she needs. You fetch it from the infested camp and bring it back to her.
Now You See ItDeacon visits Boozer in the Lost Lake infirmary to check on his recovery. Afterwards Skizzo walks with him to the Lost Lake Lodge and they talk about Boozer's options.
With Other Men's BloodYou have the antibiotics from Sherman's Camp, and Boozer is getting worse. Ride with Rikki back to the Lost Lake encampment and get the drugs to the infirmary.
I Could Use A HandCheck on Boozer in the infirmary at the Lost Lake encampment. It is a short visit after Addy treated his arm.
It's A Long StoryYou ride back from the hydro dam toward Lost Lake with Rikki. On the way she points out a Horde, and the two of you talk about Deacon's past.
The Only One He's GotAddison Walker asks you to come by the infirmary at the Lost Lake encampment. She wants to talk about how Boozer is doing now that the worst is behind him.
They Will Never StopThe Rippers have hit the Lost Lake encampment. You fight your way through the camp, free the hostages they are holding and push on to the infirmary.
Now That's An IdeaDeacon checks in with Addy at the Lost Lake infirmary, then meets Boozer at his cabin. The two ride out together toward the dam, fighting Rippers on the way.
Riding Nomad AgainDeacon gets ready to ride south and look for Sarah. You say goodbye to Boozer, then Iron Mike leads you out to the Thielsen Pass and you ride on to the summit.
For An Outlaw BikerThe final push into the Ark on Wizard Island. You fight through the Militia inside, save Weaver, settle things with Skizzo and head for the Colonel's chamber.
Addison WalkerAddison Walker, called Addy, is the doctor at Iron Mike's Lost Lake camp, though she trained as a livestock vet. You meet her when Deacon brings in a badly sick Boozer. She is Rikki Patil's partner and gives jobs in the It's All We've Got storyline.
BoozerBoozer is Deacon's best friend and riding partner, and a former Sergeant-at-Arms of the Mongrels MC. He rides with you from the first mission as the two hunt bounties in the Cascades. What happens to him in the opening hours drives much of the first half of the story.
Image: Bend Studio / PlayStationSomeone That I Used To Know
Someone That I Used To Know is the storyline about Rikki Patil, the mechanic at Iron Mike's camp. She and Deacon go back a long way, but she does not trust him anymore, and he works to earn that trust back.
Image: Bend Studio / PlayStationHe's My Brother
He's My Brother is the storyline about Deacon and Boozer, his best friend and fellow Mongrel. It covers Deacon's effort to keep Boozer alive after he is badly hurt early in the game, and the long road back to riding together.
Keep Your Friends Close
Keep Your Friends Close is the storyline about Skizzo, the former Mongrel prospect who now lives at Iron Mike's camp. Deacon does not trust him and decides to keep an eye on him, which turns out to be the right call.
Image: Bend Studio / PlayStationSurviving Isn't Living
Surviving Isn't Living is the storyline about Boozer after his injury. He is going to live, but he has lost his drive, and Deacon tries to give him a reason to keep going.