Image: Bend Studio / PlayStationOfficial screenshot from Bend Studio / PlayStation.
Addison Walker, called Addy, is the doctor at Iron Mike's Lost Lake camp, though she trained as a livestock vet. You meet her when Deacon brings in a badly sick Boozer. She is Rikki Patil's partner and gives jobs in the It's All We've Got storyline.
Addy grew up in a very religious family. Her parents shunned her after she came out as a lesbian, and a Thanksgiving visit with her girlfriend went badly. She left Los Angeles for vet school in Oregon.
Addy is warm but direct. She sees through Boozer's jokes to the pain underneath and suggests Deacon find him a puppy to lift his mood.
Addy catches Deacon stealing antibiotics but takes Boozer in anyway. When the infection spreads, she amputates his arm to save him. A Ripper holds her at knifepoint during the raid on Lost Lake.
Deacon can find a Christmas card from her parents that apologizes but still does not accept her. He says he is let down by people who cannot accept folks as they are.
Most of Addy's missions are short talks in the Lost Lake infirmary. They take a minute and still pay Lost Lake trust and XP. Sherman's Camp Is Crawling sends you to the old Sherman's Camp to fetch her Liston knife, a surgical tool. Talking to her about it adds the Sherman's Camp Brochure to your collectibles. Her storyline is It's All We've Got. She is the only person in camp who calls Boozer William.
The Only One He's GotAddison Walker asks you to come by the infirmary at the Lost Lake encampment. She wants to talk about how Boozer is doing now that the worst is behind him.
Sherman's Camp is CrawlingAddy sends Deacon on an errand to Sherman's Camp for a Liston knife, an old surgical tool she needs. You fetch it from the infested camp and bring it back to her.
You Can't Do This AloneThe final push on Wizard Island. With Lost Lake's fighters behind you, you storm the Militia's stronghold and fight your way into the Ark toward Colonel Garret.
For An Outlaw BikerThe final push into the Ark on Wizard Island. You fight through the Militia inside, save Weaver, settle things with Skizzo and head for the Colonel's chamber.
It Couldn't Be That EasyRikki wants the hydro dam working again so Iron Mike's camp can have power. You walk the dam with her and check the turbine to see what needs fixing.
Something To Heal His SoulA short conversation mission at Lost Lake. Deacon talks with Addy about how Boozer is coping, and she has an idea for helping him.
It's A Long StoryYou ride back from the hydro dam toward Lost Lake with Rikki. On the way she points out a Horde, and the two of you talk about Deacon's past.
No Place Else To GoDeacon brings a sick Boozer into the Lost Lake Encampment. You walk with Rikki and then ride Boozer back to camp so Addy can treat him in the infirmary.
Not Gonna Kill AnyoneBoozer needs antibiotics, so Deacon sneaks into Iron Mike's Lost Lake Encampment to steal them from the infirmary. Boozer made him promise not to kill anyone while he's in there.
They Will Never StopThe Rippers have hit the Lost Lake encampment. You fight your way through the camp, free the hostages they are holding and push on to the infirmary.
We've All Done ThingsYou have brought a badly hurt Boozer to Iron Mike's Lost Lake camp. Rikki walks you in, and then you talk to Iron Mike about letting Boozer stay and get treatment.
For The Benefit Of OthersRikki asks you to meet her and Addy at the cemetery in the Lost Lake encampment. It is a quiet memorial scene after the war with the Militia.
Now You See ItDeacon visits Boozer in the Lost Lake infirmary to check on his recovery. Afterwards Skizzo walks with him to the Lost Lake Lodge and they talk about Boozer's options.
Riding Nomad AgainDeacon gets ready to ride south and look for Sarah. You say goodbye to Boozer, then Iron Mike leads you out to the Thielsen Pass and you ride on to the summit.
Now That's An IdeaDeacon checks in with Addy at the Lost Lake infirmary, then meets Boozer at his cabin. The two ride out together toward the dam, fighting Rippers on the way.
With Other Men's BloodYou have the antibiotics from Sherman's Camp, and Boozer is getting worse. Ride with Rikki back to the Lost Lake encampment and get the drugs to the infirmary.
I Could Use A HandCheck on Boozer in the infirmary at the Lost Lake encampment. It is a short visit after Addy treated his arm.
It's Been Crazy HereAnother trip to Sarah's memorial stone at the overrun NERO refugee camp. Deacon has news to share about O'Brian, Boozer and life at Lost Lake.
Outta The DarknessThe finale of Earning Our Keep. With the camp's power back on, Iron Mike thanks Deacon and Rikki in front of Lost Lake. Then Rikki takes Deacon to the infirmary to treat a wound.
I Was DistractedA camp scene at Iron Mike's. You watch Rikki try to teach Addy how to ride a motorcycle, and it sends Deacon's mind back to Sarah.
It's All We've GotIt's All We've Got is the storyline about Addy, the only doctor around and the medic at Iron Mike's camp. Deacon helps her where he can, starting when he brings the injured Boozer to her at Lost Lake.
Surviving Isn't LivingSurviving Isn't Living is the storyline about Boozer after his injury. He is going to live, but he has lost his drive, and Deacon tries to give him a reason to keep going.
Image: Bend Studio / PlayStationBoozer
Boozer is Deacon's best friend and riding partner, and a former Sergeant-at-Arms of the Mongrels MC. He rides with you from the first mission as the two hunt bounties in the Cascades. What happens to him in the opening hours drives much of the first half of the story.
Image: Bend Studio / PlayStationRikki Patil
Rikki Patil is Iron Mike's second in command at Lost Lake and the camp's engineer. She rode with Deacon and Boozer before settling down, and she speaks up for them when they come back. Many of the Lost Lake jobs come through her.
Skizzo
Skizzo is one of the heads of security at Iron Mike's Lost Lake camp. He objects to Deacon and Boozer coming back from the moment they arrive. You work with him on runs for explosives in the Keep Your Friends Close storyline.
Iron Mike
Iron Mike leads the Lost Lake camp in the Iron Butte region and keeps a shaky treaty with the Rippers. He banned Deacon after an old falling-out, so coming back for Boozer's sake is tense. He believes survivors can rebuild a fair, lawful community.