19 regions
Aguas Lindas is Madrugada's eastern province, right next to Esperanza. It has three FND bases and the checkpoint that guards the main road into the capital.
Balaceras is a province of Valle De Oro and home to Camp Máximas, the guerrilla camp of Máximas Matanzas. Expect to spend a lot of time here during the region's story.
Barrial is Valle De Oro's northern coastal province, east of Esperanza. It hosts the FND Special Forces Base and four anti-aircraft sites, so it is a tough area to fly over.
Conuco is one of El Este's three sub-regions and the home turf of La Moral, the student rebels. Its main town, Concepción, hides their headquarters and lives under a night curfew.
Costa del Mar is the province on Madrugada's western coast. It holds two Criptograma Chests and The Blue Hole Cave, which makes it a good stop for treasure hunters.
Cruz del Salvador is the province of Valle De Oro that holds Segunda, Yara's second-largest city. Santa María Airport and the ¡Danza! Cave treasure hunt are here too.
El Este is Yara's eastern region, a wild stretch of jungle and mountains. It is where you recruit the Legends of '67 and La Moral, and Admiral Benítez and Sean McKay hold it for the regime.
Esperanza is Yara's capital and largest city, and the heart of Castillo's regime. It is under martial law, most open streets are restricted areas, and the story only really sends you there near the end.
Isla del León is Antón Castillo's private island north of Esperanza, home to his villa. It is one of the most heavily defended places in Yara.
Isla Santuario is the small island in Yara's southwest where the game's opening chapter plays out. Comandante Rosario holds it for the FND, and Clara's Camp is your base here.
La Joya is El Este's industrial heart, where McKay Global runs the chemical plants and mines. Heavy PG-240 use has polluted much of it, and it is the main battleground for the Legends and La Moral.
Lozanía is a province of Madrugada and home to the FND 2nd Armored Division base. Expect tanks and armor on the roads until you deal with it.
Madrugada is Yara's western region: tobacco farms, coast and the Montero family's home. José Castillo's air force runs it, so expect heavy anti-aircraft cover when you try to fly here.
Noventarmas is a province of Valle De Oro. It holds Taíno Peak Relay Station, a target in Radio Libertad, and one of the region's Criptograma Chests.
Quito is the larger of Isla Santuario's two provinces and where Far Cry 6 starts in earnest. Clara's Camp, Fort Quito and the Viviro Nueve Plantation are all here.
Sierra Perdida, Spanish for Lost Mountain, is El Este's jungle province and home to the Legends of '67. Admiral Benítez also runs her El Este headquarters from Fontana Fort here.
Valle De Oro is Yara's central region and home to Máximas Matanzas, the rebel crew led by Bicho. María Marquessa and Édgar Reyes run it for the regime.
Vencejo is the smaller of Isla Santuario's two provinces and home to the Punto Norte Lighthouse. It is where you end the opening island in Libertad Rises before heading to the mainland.
The Zamok Archipiélago is a group of islands apart from mainland Yara and the home base of Libertad. Clara's command center and Juan's office are both here.
21 places match your filters.
Camp Máximas
Camp Máximas is the guerrilla camp of Máximas Matanzas in Balaceras, Valle De Oro. It is your home base in the region and the start point for several operations, including Guerrilla Radio and Re-Education.
Image: UbisoftClara's Camp
Clara's Camp is Clara García's guerrilla camp in Quito, Isla Santuario, and your first Libertad base. You come back here for early missions, upgrades and the Resolver workbench.
El Agujero
El Agujero is a guerrilla hideout on El Este's north-east coast, close to the town of Concepción. Unlock it to get a fast travel point and a workbench in that corner of the map.
Hideout Bolero
Hideout Bolero is a guerrilla hideout in Sierra Perdida, El Este. It gives you a safe fast travel point with a workbench and a grill, so you can resupply without going back to camp.
Hideout Charanga
Hideout Charanga is a guerrilla hideout in Madrugada. It gives you a safe fast travel point with a workbench and a grill, so you can resupply without going back to camp.
Image: UbisoftHideout Conjunto
Hideout Conjunto is a guerrilla hideout in Barrial, Valle De Oro. It gives you a safe fast travel point with a workbench and a grill, so you can resupply without going back to camp.
Hideout Danzón
Hideout Danzón is a guerrilla hideout in Valle De Oro. It gives you a safe fast travel point with a workbench and a grill, so you can resupply without going back to camp.
Image: UbisoftHideout Descarga
Hideout Descarga is a guerrilla hideout in Barrial, Valle De Oro. It gives you a safe fast travel point with a workbench and a grill, so you can resupply without going back to camp.
Hideout Filin
Hideout Filin is a guerrilla hideout in Sierra Perdida, El Este. It gives you a safe fast travel point with a workbench and a grill, so you can resupply without going back to camp.
Hideout Guaracha
Hideout Guaracha is a guerrilla hideout in La Joya, El Este. It gives you a safe fast travel point with a workbench and a grill, so you can resupply without going back to camp.
Hideout Habanera
Hideout Habanera is a guerrilla hideout in Conuco, El Este. It gives you a safe fast travel point with a workbench and a grill, so you can resupply without going back to camp.
Hideout Mambo
Hideout Mambo is a guerrilla hideout in Aguas Lindas, Madrugada. It gives you a safe fast travel point with a workbench and a grill, so you can resupply without going back to camp.
Hideout Montuno
Hideout Montuno is a guerrilla hideout in Valle De Oro. It gives you a safe fast travel point with a workbench and a grill, so you can resupply without going back to camp.
Hideout Songo
Hideout Songo is a guerrilla hideout in Madrugada. It gives you a safe fast travel point with a workbench and a grill, so you can resupply without going back to camp.
Image: UbisoftHideout Timba
Hideout Timba is a guerrilla hideout in Barrial, Valle De Oro. It gives you a safe fast travel point with a workbench and a grill, so you can resupply without going back to camp.
Hideout Trova
Hideout Trova is a guerrilla hideout in Madrugada. It gives you a safe fast travel point with a workbench and a grill, so you can resupply without going back to camp.
Libertad HQ
Libertad HQ is the guerrilla army's home base on the Zamok Archipiélago, a cluster of islands off Yara's coast. Clara García runs the revolution from here, and Juan Cortez keeps his office here too.
Image: UbisoftMercurio Mecánico
Mercurio Mecánico is a guerrilla hideout inside Esperanza, Yara's capital. It gives you a safe fast travel point and a workbench in the most heavily guarded part of the island.
Montero Farm
Montero Farm is the Montero family's tobacco farm in Madrugada and Libertad's guerrilla camp in the region. It is home to Elvis's cockfighting arena and the family that leads the west's revolt.
Patriotas Peak
Patriotas Peak is the mountain hideaway of the Legends of '67 in Sierra Perdida, and El Este's guerrilla camp. You come here to recruit the old revolutionaries and start the region's story.
Image: UbisoftSan Cayetano Orphanage
San Cayetano Orphanage in Esperanza is where Dani grew up, and it later serves as a Libertad hideout in the capital. It is one of the few safe spots you get in the city.