98 weapons in Far Cry 6.
M-79
The M-79 is a break-action grenade launcher that fires one grenade per load. Its three unique versions come from a treasure hunt and two insurgency fights.
M12
The M12 is a Beretta submachine gun with a 32-round magazine and three fire modes. Its unique Five-Alarm version comes from an insurgency, and São Paulo Stinger is a customizable variant.
M133
The M133 is a pump-action shotgun that can drop most unarmored or lightly armored soldiers in one close shot. El Rubi is its unique version, built by a Yaran furniture maker.
M16 A1
The M16 A1 is a fast-firing assault rifle with a small 20-round magazine. You get it from the High Supply treasure hunt, and its two variants come from another treasure hunt and a Special Operation.
M1893
The M1893 is a revolver carbine, a rifle that loads from a nine-round cylinder. It appears as the unique Julia's Last Stand, made in honor of a fallen guerrilla.
M249 SAW
The M249 is a light machine gun, labeled Tacticool in game, with one of the highest fire rates you can get. It is sold only through Lola's Black Market or the online store.
M38
The M38 is a bolt-action sniper rifle new to the series in Far Cry 6. You get its versions from the Motherland Bundle or Lola's Black Market.
M60
The M60 NV is a light machine gun with a 100-round belt. Its best-known versions come from an insurgency and from finishing the Lost Between Worlds DLC.
Mark VI
The Mark VI is a six-shot revolver for slow, heavy sidearm shots. FND Pistoleros carry it as a backup on horseback, and its uniques include an engraved 1865 piece.
Image: UbisoftMBP .50
The MBP .50 is a bolt-action sniper rifle in .50 BMG with no built-in scope. You attach optics yourself, and its unique El Tirano was meant to kill El Presidente.
Medico
The Médico is a Supremo backpack that floods the area with healing gas and can bring you back from a fatal hit. It is the safest Supremo for solo play and helps co-op partners too.
MG21
The MG21 is a German light machine gun with an 80-round magazine. Its unique Ticket Please comes from an insurgency, and Crackle & Pop pays tribute to Esperanza's old El Rayo cinema.
Image: UbisoftMG42
The MG42 is a light machine gun with huge firepower and a 100-round belt. You earn it from the Sweet Fifteen treasure hunt, and it also appears in the Joseph: Collapse DLC.
MGL-6
The MGL-6 is a six-shot revolver grenade launcher that can fire frag, smoke, poison, EMP or incendiary grenades. The base gun comes from the Parting Gifts treasure hunt.
Molotov
The Molotov is a fire bomb that spreads flames where it bursts. Throw it into grass or crowded cover to set enemies alight and force them out into the open.
MP34
The MP34 is a full-auto submachine gun with a 32-round magazine. Carriage Carnage is its train-themed unique version, and a Libertad Custom model takes better mods.
MP40
The MP40 is a WW2 German submachine gun that is accurate with little recoil but fires slowly. It is easy to get, and its gold Tsarevich version ranks among the best SMGs in the game.
MP5
The MP5 is a burst-fire submachine gun from the main campaign, and its compact MP5k form carries the variants. Its Blue Fractured version from Lost Between Worlds has far better accuracy.
MP7
The MP7 is one of the last submachine guns you unlock, and it tears through most enemies. It fires at 950 rounds per minute and takes a full set of mods.
MS16
The MS16 is a hard-hitting single-shot battle rifle in a long L and a short S version. The best pick is Surf & Turf, an MS16 S unique from the Crocodile Tears treasure hunt.
P226
The P226 is a rank 4 sidearm you cannot buy. Dani receives one at the start of The Lion's Den, and its unique Lethal Dose comes from a treasure hunt.
Perception Grenade
The Perception Grenade tags every enemy near where it lands. Throw one into a base before you go in so you know exactly where each guard is standing.
Pipe Bomb
The Pipe Bomb is a timed explosive with a big blast. It deals more damage than a frag grenade, so use it on tight groups of soldiers or on light vehicles.
PM (Makarov)
The PM is Dani's own sidearm and the first gun you get, right at the start of The Lucky One. Its unique versions include a gold pistol at Fort Quito and a suppressed Hushed Winter.