In this Act 2 tale at the Umugi survivor camp, you deal with a merchant gone sour. Saburo, rich and desperate, is threatening refugees over his missing family, and you investigate who really took them. It rewards a Charm of Fortunate Return.
Part 40 of 66 in Tales of Tsushima
Rumors mention trouble brewing in survivor camps. At the Umugi camp you hear Saburo making threats, which starts the tale.
Saburo was meant to meet his wife and child at the camp and sail for Iki. They never showed, and he is convinced the refugees know why. Jin wants the truth before his threats turn violent.
Talk to each refugee; the middle one in the front row gets nervous and bolts. Wound him, then question him. He saw smugglers lead a woman and child west toward Umugi Beach. Travel there, find the ronin hideout and rescue the refugees held there, then search for Saburo's family and report back.
When you reach the hideout, follow the coastline and look for a tower to find the group.
The smugglers never meant to take anyone off the island. They lured people with money to rob and kill them. You find Saburo's wife and child dead and bring back the child's toy. Jin tells him to bury them and use his wealth to help the island. Visit later and Saburo says he plans to become a monk at Kushi Temple. In that later chat he admits his money is the only reason he tried to leave, and it may be what cost his family their lives.
A Mother's Peace
A Mother's Peace is an unnumbered Masako tale in Act 1 where you help Lady Masako find and bury her two sons on Komoda Beach. It opens after The Husband from a peasant at the Golden Temple and rewards the Charm of Fortunate Return and 2 Silk.
A Debt Repaid
A Debt Repaid is an Act 2 side tale in Kushi, Toyotama, where you help a man named Gomyo take revenge on the bandits who used him. Expect a camp assault and a second wave, and a Charm of Enduring Affliction at the end.
A Final Request
A Final Request is a Toyotama side tale that starts with Straw Hat ronin raiding Lucky Genzo's Inn. You chase the raiders through three camps to find a captured man named Oda, and the reward is a Charm of Dual Destruction II.
A Thief of Innocence
A Thief of Innocence is an Act 2 tale in Umugi Cove where a mother asks you to find her missing daughter, Kuma. You question locals, trail a strange Straw Hat and raid an inn, and the reward is a Charm of Ferocity.