A Long Night Out on the Town is the final Train Hideout memory: Bob, the driver's apprentice, has gone drinking in the Strand instead of oiling the engine. As Jacob you follow a trail of clues to find him before a gang of Blighters finishes him off, then get him home.
Part 5 of 5 in Train Hideout Stories
Ask the street sweeper, a regular and the bartender about Bob; he argued with some regulars and went outside to be sick. Search the alley: a puddle of vomit, a broken pocket watch and blood on the cobbles, with witnesses saying a group of thugs followed him. Find Bob surrounded by Blighters and take them out. He has hurt his leg, so help him along while he boasts that he works for the Assassins and begs to stop at every tavern.
Talk to the driver, go to the tavern in The Strand, question witnesses, follow the clues through the alley, rescue Bob, escort him to safety, drive him to the hospital and then to the train.
On the way back more Blighters attack and one stabs Bob before you can stop him. You take him to a hospital by carriage, but he refuses to go in and asks for Agnes instead. You drive on to the train, where Agnes stitches him up and offers whiskey for the pain; Bob asks for gin.
Full sync asks you to avoid open conflict, so deal with the Blighters standing over Bob, and the ones who jump you on the way back, with quiet takedowns instead of an open brawl.
Nigel in for the Chop
Nigel in for the Chop is the second Train Hideout memory: Nigel Bumble has been locked in a police carriage in the Strand after a brawl in which his gang killed a Templar. As Evie, you make the evidence against him disappear before the Chief Inspector arrives.
Hullo Mr. Gatling
Hullo Mr. Gatling is the third Train Hideout memory: to make up for his arrest, Nigel has stolen a Gatling gun from a rival gang and is waiting with it at Whitechapel Station. The gang wants it back, and Jacob ends up firing it from the moving train.
Stalk the Stalker
Stalk the Stalker is the first Train Hideout memory: Agnes MacBean has a nervous young man following her on her delivery rounds, and Evie shadows them both through Southwark. It turns out the stalker is the least of Agnes's problems, as Blighters are lining up to kill her.
Gang War: Whitechapel
Gang War: Whitechapel is the showdown for the borough: with Henry's new kukris, you lead the Rooks against Rexford Kaylock's Blighters at the Whitechapel train station, then chase Kaylock along the roof of his moving train. Winning gives the twins their Train Hideout.