Lost at Sea is a side tale on Kijo Isle, the southern tip of Izuhara. A man named Otosuke wants his daughter back from the Mongols, so you row out and board their ships. It is a stealth-friendly rescue that pays a Charm of Resistance I.
Part 50 of 66 in Tales of Tsushima
Locals are scared of a disturbed man swinging a sword. Cross to Kijo Isle, at the far south of Izuhara, and you find him there.
Locals report a troubled man waving a sword around. You find Otosuke hacking at a training dummy. He admits the Mongols have his daughter on one of their ships, and he will row you out. Jin keeps clear of his wild, untrained swings when he walks up.
Find the man on the island and follow him to the rowboat. Board the ships while he waits, free Maki, then get her off the ship and into the rowboat.
You can sneak past most of the crew or fight. A heavy Mongol soldier guards Maki, so be ready for a tougher fight at the end.
Jin frees Maki and the three row back to shore. He tells father and daughter to rest and head somewhere safe when they can.
Empty Baskets
Empty Baskets is a short Tsutsu side tale where a crying woman says bandits stole all her food. You recover it from a camp in the woods, with the option of doing it without a single kill, and get a Charm of Resistance I.
A Healer's Touch
A Healer's Touch is an Izuhara escort tale where you guard Hanaoka, a monk healer, on his way to a sick camp in the woods. It has investigation stops and small fights, and pays a Charm of Divine Healing I.
A Mother's Peace
A Mother's Peace is an unnumbered Masako tale in Act 1 where you help Lady Masako find and bury her two sons on Komoda Beach. It opens after The Husband from a peasant at the Golden Temple and rewards the Charm of Fortunate Return and 2 Silk.
A Place to Call Home
A Place to Call Home is a short Ariake side tale where a panicked man asks you to retake his house from the Mongols. You clear the house, then follow clues to learn what became of his family, and earn a Charm of Well-Being I.