3 regions
The Carpathian Mountains are the range that surrounds Vale Sangora. You never leave the valley, but the peaks frame every view and hide places like the Uriash village.
The Tantari Woods are a dark forest in Vale Sangora, home to Xanthe's Howling Keep and the village of Tantari. Its scouting tower in the north-west gives a skill manual.
Vale Sangora is the valley in the Carpathian Mountains where the game takes place. Brencis's vampires rule it, and you have 30 days to free your family from them.
16 places match your filters.
Anachora
Anachora is a dark, hell-like realm where vampires and their kind go when they die. A feared entity lives there and devours their souls, and its red moths and vines leak into Vale Sangora.
Image: Rebel Wolves / Bandai NamcoEerie Knoll
Eerie Knoll is a small named spot in Vale Sangora with a road running near it. Guides have not tied a quest or reward to it yet, so treat it as a waypoint while you explore.
Kobold Cave
The Kobold Cave is the burrow behind the Uriash village that Hive and Seek leads into. Expect silver-tainted water, climbing and a fight with a big kobold called Chonk.
Image: Rebel Wolves / Bandai NamcoMaragir
Maragir is one of the eight villages of Vale Sangora, in the Maragir Wealds. It is open to walk into, so it is an easy stop for the Tour Guide Training trophy.
Image: Rebel Wolves / Bandai NamcoNeustadt
Neustadt is a district of Svartrau City with its own traders and a scouting tower. Stop here to shop, then climb Neustadt Tower at night.
Image: Rebel Wolves / Bandai NamcoParlita
Parlita is one of the eight villages of Vale Sangora, west of Maragir. Visit it for Tour Guide Training, and expect more patrols as Brencis's edicts tighten.
Image: Rebel Wolves / Bandai NamcoPieter's Solitude
Pieter's Solitude is a quiet spot in the wilds of Vale Sangora. Guides have not tied a quest or reward to it yet, but a bear roams close by, so come ready to fight.
Image: Rebel Wolves / Bandai NamcoRebel's Hideout
The Rebel's Hideout is the Manumites' base below Svartrau City, where the rebels against the vrakhiri gather. Crake's questline runs through it, starting with Distant Shadows.
Image: Rebel Wolves / Bandai NamcoSandy Gorge
Sandy Gorge is a shrine area on the path to Sanzhani. It is where the Sanzhani questline starts, which ends with the only known way to buy an extra day on the clock.
Image: Rebel Wolves / Bandai NamcoSanzhani
Sanzhani is the home of the moth-like fairy folk and their Tsarina, reached by a path from Sandy Gorge. Help all five Sanzhani to delay Brencis's coronation by a whole day.
Image: Rebel Wolves / Bandai NamcoSilberkreis
Silberkreis is the wealthiest district of Svartrau, right by Greifberg Castle. It is where the city's money lives, and the nearest district to Brencis's seat.
Image: Rebel Wolves / Bandai NamcoSilberstein
Silberstein is a part of eastern Svartrau City with a doctor, an innkeeper and an armourer. Since Update 1.1 its merchant is open around the clock, which makes it a handy shopping stop.
Image: Rebel Wolves / Bandai NamcoSvartrau Crypts
The Svartrau Crypts lie under the capital. A legendary sword is said to be hidden there, and A Monk and a Saint ends inside with a fight for the Broken Sword of St. Mihai.
Image: Rebel Wolves / Bandai NamcoThe Middens
The Middens is an area with buildings, a scaffolded tower and a group of bandits. You can talk your way into a fight here, so decide early how you want it to go.
Image: Rebel Wolves / Bandai NamcoVicho's Emporium
Vicho's Emporium is the curiosity shop that the vampire Vicho runs in Svartrau. It is hard to find and locked at street level, so get in through the upstairs balcony at night.
Xanthe's Manor
Xanthe's manor is the Howling Keep in the Tantari Woods, home of the vampire Xanthe. It hides the legendary Relic of St. Dasius, and you need one of her lanterns to get in.