The Great Jewel Heist is the eighth Last Maharaja memory: during a gala at the Tower of London, Jacob escorts Duleep Singh inside to steal the Koh-i-Noor while Evie clears the Templars on the White Tower roof. Someone has got to the diamond first.
Part 8 of 10 in The Last Maharaja
As Jacob, signal Duleep to distract the guards on the stairs, then sneak to the second floor. The case is empty. Overhear Templars saying they slipped the diamond into Duleep's pocket, go back down and pickpocket it from him while he chats with the Queen and Ellsworth. As Evie, reach the top of the White Tower, clear its Templars and take the diamond from Jacob, then escape. Duleep is searched by the guards on his way out and found clean.
Meet Duleep inside, use him to distract the guards, reach the second floor, find the stolen diamond on Duleep, hand it to Evie on the roof after she secures the perimeter, then leave the Tower.
Back at Henry's shop, Henry strikes the diamond with a hammer and it shatters. It was glass; the real Koh-i-Noor never left India, and Henry's father made sure of it. Henry and Duleep make peace, and Jacob suggests finding the company's headquarters.
Full sync asks you to stay unseen and to knock out two Templars at once with the crates. On the White Tower roof as Evie, look for a crate near a pair of guards standing close together and set it off to drop both.
A Good Shot
A Good Shot is the first memory of The Last Maharaja: at a garden party in the grounds of Buckingham Palace, Henry Green asks you to smooth things over with Duleep Singh after an argument. Duleep challenges you to a bottle-shooting game, and during his turn someone fires a second shot.
Information Intercepted
Information Intercepted is the second Last Maharaja memory: Henry Green believes the British India Company is intercepting Duleep Singh's letters, as it did years ago with letters to his mother. You set up Rook ambushes on a mail convoy and a train to take the letters back.
Image: UbisoftA Night to Remember
A Night to Remember is the final main memory: the twins enter the Queen's ball at Buckingham Palace, Evie retrieves the vault plans from the White Drawing Room while Jacob rescues captive Royal Guards on the roofs, and both face Crawford Starrick in the vault below.
A Golden Path
A Golden Path is the fourth Last Maharaja memory: you and Duleep Singh raid the warehouse where the British India Company keeps the stolen Punjabi gold, then race the treasure carriage to the docks with Templars on your tail. Duleep, who calls himself the fourth-best shot in London, rides shotgun.