Image: Sucker Punch Productions / PlayStationNo screenshot of The Warrior's Code yet. This one shows Jin Sakai (Sucker Punch Productions / PlayStation).
The Warrior's Code is the first tale of Act 1, where Jin and Yuna raid a Mongol prison camp looking for her brother Taka. It is the stealth tutorial: you learn Assassination and Focused Hearing and get the Sakai Tanto.
Part 2 of 26 in Jin's Journey
Meet Yuna south of Kechi Fishing Village, where she has just fought off an assassin. Ride with her to a Mongol prison camp near the Kaneda inlet. Jin wants to attack openly, but Yuna warns the guards will kill the prisoners if they are spotted, so you go in quietly.
Survey the camp, find a gap in the fence near the gate and squeeze through. Your first back stab teaches Assassination, and Focused Hearing lets you mark guards through walls. A flashback of tracking a bear with Lord Shimura plays partway through.
Use Focused Hearing often here: it shows where each guard is before you move. Clear the camp one guard at a time so nobody sounds the alarm.
Taka isn't in the camp. A Straw Hat ronin you free says a blacksmith was taken with the last group of prisoners to walled Azamo Bay, and Yuna says she knows someone who can help get in. At Castle Kaneda the Khan pushes Shimura to surrender and tells him Jin is alive.
The base game gives a major Legend increase, two techniques (Assassination and Focused Hearing) and the Sakai Tanto, which you use for stealth kills. On a New Game+ run you get a major Legend increase and 5 Ghost Flowers instead.
Jin SakaiJin Sakai is the samurai you play in Ghost of Tsushima and the Iki Island expansion. He is Lord Shimura's nephew and the last lord of Clan Sakai. After the Mongol landing he trades the samurai code for stealth and fear, and the people start calling him the Ghost.
Image: Sucker Punch Productions / PlayStationHammer and Forge
Hammer and Forge is the Act 1 tale where you retake Komatsu Forge so Taka can build a tool to climb Castle Kaneda. You rescue his assistant Yukio and the town's hostages, then defend the forge against a Mongol warlord.
Image: Sucker Punch Productions / PlayStationThe Broken Blacksmith
The Broken Blacksmith is the Act 1 tale where you sneak into walled Azamo Bay to free Yuna's brother Taka, the best smith on Tsushima. It introduces Kenji the sake seller and is a stealth tale from start to finish.
Image: Sucker Punch Productions / PlayStationThe Iron Hook
The Iron Hook is the Act 1 tale where Taka finishes your grappling hook and you test it on Fort Yatate while freeing captured Straw Hats. It is the tale that unlocks the Grapple hook for climbing.
Image: Sucker Punch Productions / PlayStationA Reckoning in Blood
A Reckoning in Blood is the Act 2 tale where Jin raids Fort Koyasan to settle things with Ryuzo before the attack on Castle Shimura. It is one of the darkest tales in the story, so finish any prep you want first.