Image: Sucker Punch Productions / PlayStationNo screenshot of Prologue yet. This one shows Jin Sakai (Sucker Punch Productions / PlayStation).
The Prologue is the opening tale of Ghost of Tsushima, set during the Mongol landing at Komoda Beach in 1274. It teaches stealth, sword combat and horse riding, introduces Yuna, and sends you on your first attempt to save Lord Shimura.
Part 1 of 26 in Jin's Journey
Jin wakes without armor or weapons in a village full of Mongol soldiers. You sneak through it, meet Yuna, and follow her across rooftops to recover your katana from the man she sold it to. A flashback to Jin's training with his uncle works as the combat tutorial.
You clear the Mongols at the stables, save a villager, then choose a horse and ride with Yuna to Castle Kaneda. Jin goes in alone. You get your first Standoff, fight through the outer castle and reach the bridge where the Khan is waiting.
Don't try to win the Khan fight: it is scripted, so just survive until the cutscene. Kiheiji, the peasant you help at the stables, comes back later at the Golden Temple if you want to find him.
Lord Adachi accepts the Khan's call for single combat and is burned and beheaded. Shimura then charges with every samurai, and almost all of them die. The Khan takes Shimura prisoner. At Castle Kaneda the Khan easily beats Jin and throws him off the bridge. Jin washes up alive, finds Yuna again, and learns her brother Taka is a Mongol prisoner. He agrees to help free Taka.
Find your katana while staying hidden, then trail Yuna and play the training flashback. Clear the stables and talk to Yuna there, then pick a horse and ride to the castle. Win the Standoff, fight inward toward your uncle, and finally follow the wind back to Yuna.
Jin SakaiJin Sakai is the samurai you play in Ghost of Tsushima and the Iki Island expansion. He is Lord Shimura's nephew and the last lord of Clan Sakai. After the Mongol landing he trades the samurai code for stealth and fear, and the people start calling him the Ghost.
Khotun KhanKhotun Khan is the Mongol general who leads the invasion of Tsushima and the main villain of Ghost of Tsushima. He studied Japanese language and customs before landing, and he uses the samurai code against the island's defenders. You chase him from Komoda Beach to the north of the island.
Lord ShimuraLord Shimura is the jito of Tsushima, the shogun's appointed ruler of the island, and Jin's uncle. He raised Jin as a samurai after Jin's father died. He leads the defence at Komoda Beach and is the man you spend Act 1 trying to rescue. He also has his own Tale of Lord Shimura in the main story.
Image: Sucker Punch Productions / PlayStationShadow of the Samurai
Shadow of the Samurai is the final tale of Act 1: the assault on Castle Kaneda to rescue Lord Shimura. You climb in as the Ghost, open the gates for your allies and fight up to the keep, including a duel along the way.
Image: Sucker Punch Productions / PlayStationA New Horizon
A New Horizon is the bridge between Act 1 and Act 2, where Jin and Lord Shimura ride out from Castle Kaneda and plan the push into Toyotama. It hands you three goals for Act 2 and opens the northern region.
Image: Sucker Punch Productions / PlayStationA Reckoning in Blood
A Reckoning in Blood is the Act 2 tale where Jin raids Fort Koyasan to settle things with Ryuzo before the attack on Castle Shimura. It is one of the darkest tales in the story, so finish any prep you want first.
Image: Sucker Punch Productions / PlayStationEternal Blue Sky
Eternal Blue Sky is the Act 3 tale where Jin and his allies attack Port Izumi under cover of the storm to take down Khotun Khan. It's the big final battle of the Mongol story, with a multi-phase boss fight against the Khan himself.