Image: Sucker Punch Productions / PlayStationNo screenshot of A New Horizon yet. This one shows Jin Sakai (Sucker Punch Productions / PlayStation).
A New Horizon is the bridge between Act 1 and Act 2, where Jin and Lord Shimura ride out from Castle Kaneda and plan the push into Toyotama. It hands you three goals for Act 2 and opens the northern region.
Part 11 of 26 in Jin's Journey
Walk with Yuna to the keep and talk with Lord Shimura, then chat with your allies if you want. Ready your horse and ride out with your uncle. On the way you clear Mongols off the road, take out the guards at an alarm before it sounds and fight at a front gate with Yuna.
Climb the lighthouse with Shimura and light it again. After that you hear out a woman, talk with a warrior monk and follow Norio out through the fort's northern gate into Toyotama.
The three Act 2 tales it opens can be done in any order. The Yarikawa chain is the hardest of the three, since its people still blame Shimura for crushing their rebellion years ago.
Most of this tale is riding and short fights. Stop the soldiers at the alarm quickly, since the objective asks you to reach it and kill its guards before anything else.
Jin SakaiJin Sakai is the samurai you play in Ghost of Tsushima and the Iki Island expansion. He is Lord Shimura's nephew and the last lord of Clan Sakai. After the Mongol landing he trades the samurai code for stealth and fear, and the people start calling him the Ghost.
Lord ShimuraLord Shimura is the jito of Tsushima, the shogun's appointed ruler of the island, and Jin's uncle. He raised Jin as a samurai after Jin's father died. He leads the defence at Komoda Beach and is the man you spend Act 1 trying to rescue. He also has his own Tale of Lord Shimura in the main story.
Image: Sucker Punch Productions / PlayStationShadow of the Samurai
Shadow of the Samurai is the final tale of Act 1: the assault on Castle Kaneda to rescue Lord Shimura. You climb in as the Ghost, open the gates for your allies and fight up to the keep, including a duel along the way.
Image: Sucker Punch Productions / PlayStationThe Fate of Tsushima
The Fate of Tsushima is the Act 2 tale that starts the assault on Castle Shimura alongside the shogun's reinforcements under Lord Oga. It is a long tale and a partial point of no return, so wrap up side work before you confirm.
Image: Sucker Punch Productions / PlayStationPrologue
The Prologue is the opening tale of Ghost of Tsushima, set during the Mongol landing at Komoda Beach in 1274. It teaches stealth, sword combat and horse riding, introduces Yuna, and sends you on your first attempt to save Lord Shimura.
Image: Sucker Punch Productions / PlayStationEternal Blue Sky
Eternal Blue Sky is the Act 3 tale where Jin and his allies attack Port Izumi under cover of the storm to take down Khotun Khan. It's the big final battle of the Mongol story, with a multi-phase boss fight against the Khan himself.