4 storylines
The Lunar Games is a quest chain built around games held in Vale Sangora. It is your route to the boyar Bakir: max out his anger and his servant Farkas invites you into a deadly tournament.
A Pilgrimage for Power is a set of side quests where Coen tracks down Uriash glyphs on stone monuments and learns their shaman magic. Each part ends with a new spell manual, so they are a good way to grow your sorcery.
The prologue is the opening part of the story. It is set in Laslea, before the open world unlocks. Every side quest here is missable, so do them before the Blood Mass.
The Blood of Dawnwalker is the main quest. Its goal is to rescue Coen's family within 30 days and 30 nights. Every other quest you take spends some of that time, so it shapes how you plan the whole game.
31 missions match your filters.
Image: Rebel Wolves / Bandai NamcoA Closer Look
A Closer Look is the Crake questline step where you go after Marat once Distant Shadows ends badly. It is short, but it carries the bronze trophy The Manumit if you pick the right lines.
Image: Rebel Wolves / Bandai NamcoA Friend Like This
A Friend Like This opens Lacra's questline in Svartrau City. You track a rogue vrakhir across the rooftops at night, and how you handle the interrogation at the end can keep it peaceful.
Image: Rebel Wolves / Bandai NamcoA Hero's End
A Hero's End sends you into ancient ruins under Svartrau after you deal with Father Florin. It is worth doing for two legendary items: the shortsword The Hand of Fate and the Ancient Hero's Armour.
Image: Rebel Wolves / Bandai NamcoA Monk and a Saint
In A Monk and a Saint, Coen searches Svartrau for clues to a sword said to be hidden in the city's crypts. It ends in a tough boss fight and gives you the broken sword you need for Forge It Anew.
Image: Rebel Wolves / Bandai NamcoA Mother's Plea
A Mother's Plea is the Uriash Elder's request to find her daughter Ocha in Svartrau. It only appears if you enter the Uriash village peacefully, and it pays out the Soul Stigma Manual.
A Study in Crimson
A Study in Crimson is Vicho's murder investigation in Svartrau, played at night across the rooftops. It turns Vicho into a witchcraft vendor and hides a secret ending tied to his own past.
Between the Words
Between the Words is the Anca quest where you study forbidden books with her at the Crossroads Inn. It reveals the hidden story of Saint Mihai and points you toward his sword, and it pays 1,000 XP.
Buried Past
Buried Past is the side quest where you track down Pieter's blind old friend Volk and dig into your father's past. It is slow, with several day-long waits, but it pays the Artery Strike Manual and Pieter's Garb.
Come Hither
Come Hither is one of the Sanzhani favours that open after Good Home. You follow a sanzhana to its burrow and kill the murohn living there, and it counts toward Letters to Lunka.
Image: Rebel Wolves / Bandai NamcoDeep Down
Deep Down is a Prologue side quest where you look for the missing farmhand Lazar and end up in ancient ruins. Do it before Sacred Covenant: the ruins hold the Mireleaf Bracers and a boss.
Image: Rebel Wolves / Bandai NamcoDistant Shadows
Distant Shadows is a Crake quest where Coen meets Crake at the rebels' hideout and tails Ascar through Tantari by day. Getting spotted gives a worse outcome, so take it slow and hide behind cover.
Echoes of Silenced Bells
Echoes of Silenced Bells is the Anca quest where you raid St. Tyna's convent, now overrun by undead nuns. It is long, around eight time segments, and your choice at the end shapes how Anca sees you.
Image: Rebel Wolves / Bandai NamcoForge It Anew
In this quest Coen reforges a broken sword from three scattered shards and its hilt. The result, the Imbued Sword of St. Mihai, is one of the strongest weapons in the game and worth the long chase.
Good Home
Good Home opens the Sanzhani questline: a fairy named Heile asks you to find her missing brother Tonis. Finishing it starts Letters to Lunka and four more Sanzhani favours, whatever you choose.
Image: Rebel Wolves / Bandai NamcoHive and Seek
Hive and Seek is the Lacra quest where you go into a kobold cave to find Isbrand, the vampire who made Brencis. It pays 1,000 XP and hides the legendary chestpiece Isbrand's Plate.
Image: Rebel Wolves / Bandai NamcoHome Sweet Home
This quest deals with Coen's guilt over his family's past, set inside a looping nightmare. It is hidden and hard, with no vampire form, but it holds the secret Together Forever trophy.
Letters to Lunka
In this quest you send secret messages to Lunka while she is held in Greifburg Castle. Finish all five Sanzhani favours and the Tsarina also gives you back a whole day on the 30-day clock.
Image: Rebel Wolves / Bandai NamcoLive Bait
Live Bait is a Prologue side quest where Yanna asks you to take the little ones fishing. A run-in with Brencis's soldier at the river says a lot about the danger hanging over Pieter.
Image: Rebel Wolves / Bandai NamcoOld Friends, New Friends
Old Friends, New Friends is a short optional side quest where Coen catches up with Vladimir at the manumit hideout in Svartrau. It is quick XP, but it fails once the endgame starts, so do it early.
Image: Rebel Wolves / Bandai NamcoOn the Run
On the Run is a small prologue side quest in Laslea Glen where Iorgu asks you to find his escaped pig. It is easy XP and coin, but it fails if you have not finished it before Sacred Covenant.
Image: Rebel Wolves / Bandai NamcoPage-turner
Page-turner is a short prologue side quest where Coen stays at Anca's house for a Latin lesson during a storm. It is easy to miss, because it only starts if you agree to stay during Withering Away.
Image: Rebel Wolves / Bandai NamcoSomeone Needs a Lesson
This prologue quest has you chase down Vasil after he insults Coen. It is a quick 250 XP, and the talk at the end shows a sadder side of the village troublemaker.
Image: Rebel Wolves / Bandai NamcoStronger Than Achilles
Stronger Than Achilles is Anca's final quest, a run through ancient ruins in search of the Font of Life. Its last choice is permanent, and one option is the only way to get a unique health perk.
Image: Rebel Wolves / Bandai NamcoThe Bittersweet Toast
The Bittersweet Toast is an easy-to-miss quest that branches off The Gilded Gauntlet. Iulian Codrin has a plan to poison Ambrus before your duel, and how you handle it decides who lives.