4 storylines
The Lunar Games is a quest chain built around games held in Vale Sangora. It is your route to the boyar Bakir: max out his anger and his servant Farkas invites you into a deadly tournament.
A Pilgrimage for Power is a set of side quests where Coen tracks down Uriash glyphs on stone monuments and learns their shaman magic. Each part ends with a new spell manual, so they are a good way to grow your sorcery.
The prologue is the opening part of the story. It is set in Laslea, before the open world unlocks. Every side quest here is missable, so do them before the Blood Mass.
The Blood of Dawnwalker is the main quest. Its goal is to rescue Coen's family within 30 days and 30 nights. Every other quest you take spends some of that time, so it shapes how you plan the whole game.
26 missions match your filters.
Image: Rebel Wolves / Bandai NamcoAmbrus's Cellars
Ambrus's Cellars are the court activities where you raid the hidden blood stores of the vampire Ambrus. Each cellar you clear raises his anger, which is how you unlock the duel with him.
Image: Rebel Wolves / Bandai NamcoAmbrus's Cellars: Trouble Brewing
Trouble Brewing is the Ambrus cellar hidden in a guarded house in Svartrau City. Spare the alchemist upstairs and you walk away with a Lasting Malediction Manual and a potent Razor Claw vial.
Ambrus's Cellars: Uninvited
Uninvited is the Ambrus cellar near St. Tyna's Grove, an outpost with ruins below it. It is the toughest of the three cellars because a named murohn guards the blood stock.
Image: Rebel Wolves / Bandai NamcoAmbrus's Dungeons
Ambrus's Dungeons are court activities where you break into Ambrus's prisons and decide what happens to the people inside. They count toward his anger, which unlocks the duel with him.
Ambrus's Dungeons: Judge and Executioner
Judge and Executioner is an Ambrus dungeon in St. Tyna's Grove where you free prisoners and work out which one is a traitor. Choosing who stays locked up is the whole point.
Image: Rebel Wolves / Bandai NamcoBakir's Pillories
Bakir's Pillories are court activities where prisoners are held and drained in pillories under guard. Freeing them angers the vampire Bakir, and one rescue opens a Swordmastery teacher.
Bakir's Pillories: Catalin's Tutor
Catalin's Tutor follows the Old Hand pillory, where you free the fencing master Baltzer of Trier. Win his duel and he becomes a Swordmastery teacher, which makes it one of the most useful Bakir activities.
Image: Rebel Wolves / Bandai NamcoBakir's Pillories: Out of Love
Out of Love is the Bakir pillory in a backyard in central Svartrau City. Free the prisoner Nelu and he sends you to the merchant Vicho, so it doubles as an easy lead into the city's side content.
Image: Rebel Wolves / Bandai NamcoBanner of Oppression
Banner of Oppression is the open-world event for cutting down Brencis's banners over the gates of Svartrau City. There are five, and taking all of them earns the Capture the Flag achievement.
Forge It Anew: Executive Order
Executive Order is the Forge It Anew step where Xanthe's soldiers have taken a shard of Saint Mihai's sword. You track them from a kobold cave to their camp and take it back.
Haunted Sites
Haunted sites are places marked on the map where spirits linger. There are four, they only work by day, and each one ends in a fight against the spirits you call up.
Haunted: Mass Grave
Mass Grave is one of the haunted site events. You call up the dead with Astral Communion and fight off the spirits, and the reward chest holds the Soul Reaping Manual.
Image: Rebel Wolves / Bandai NamcoIf a Tree Falls in a Forest
If a Tree Falls in a Forest is a Prologue event that starts at a dead soldier under a fallen tree. You follow footsteps into the foothills and report what you find to the village elder.
Leech Collector
Leech Collector is a series of open-world events at Ambrus's leech camps in the swamps. Clearing them and wrecking the barrels raises Ambrus's anger, and the last camp hides a mini-boss.
Image: Rebel Wolves / Bandai NamcoMilitary Checkpoints
Military checkpoints are guarded soldier posts on the roads of Vale Sangora. They get in your way once Brencis's men start watching for you, so it pays to know when to fight and when to slip past.
Of Wolves and Men
Of Wolves and Men is a short Rockfalls activity that starts when you find a fresh blood trail in the woods. It leads to a hidden wolf cave with a legendary pair of bracers inside, so it is worth the detour.
Rituals
Rituals are magical events you perform inside a marked ritual area, usually with the Astral Communion hex. They unlock lore, clear haunted places and open trials, so they are worth learning early.
Star-Crossed Lovers
Star-Crossed Lovers is a short Maragir Wealds side quest where the armourer of Maragir asks you to find his missing daughter. It pays 100 denarii and a skill point for a few time segments of tracking.
Image: Rebel Wolves / Bandai NamcoTrouble with Silver
Trouble with Silver is a quick Svartrau City activity where a guard is harassing an old woman over silver. Stepping in earns 100 XP and a skill point.
Xanthe's Excavations
Xanthe's Excavations are court activities at dig sites where the boyar Xanthe's people hunt for relics. Each one ends in a boss fight, and clearing them raises Xanthe's anger toward her boss quest.
Xanthe's Excavations: Bloodied Dagger
Bloodied Dagger is one of Xanthe's Excavations events. You clear a dig site and face Armaya, Scholar of the Occult, but the real prize stays sealed unless you question the right soul.
Image: Rebel Wolves / Bandai NamcoXanthe's Recruiters
Xanthe's Recruiters are court activities where Xanthe's men tempt locals with vrakhiri blood. Break them up to raise her anger, and decide whether to keep the blood or destroy it.
Xanthe's Recruiters: Taste of Power
Taste of Power is one of Xanthe's Recruiters events. You break up a recruiting drive built on vrakhiri blood, then choose whether to take the blood or destroy it.
Image: Rebel Wolves / Bandai NamcoXanthe's Transports
Xanthe's Transports are events where Coen stops vampire transports carrying prisoners. Free the captives and you also push Xanthe's anger toward her boss quest.