7 regions
Belknap is the volcanic region south of the Cascade, home to Ada Tucker's Hot Springs camp and the town of Marion Forks. You come here early for Tucker's work and stay for its seven Hordes and three infestations.
Cascade is the northern starting region, in the Farewell wilderness around Copeland's Camp at Peaceful Lake. It is where you learn the game, and it still has 8 Hordes and 4 NERO research sites to come back for.
Crater Lake is the far southern region built around the real lake and Wizard Island, the Militia's headquarters. It opens in the second half of the story and has the most encampment jobs and NERO research sites in the game.
Highway 97 is the southern stretch of US highway running through Chemult and past Chemult Community College. It has more Hordes than any other region, including the 300-strong Lobert Draw Ridge Horde, so bring your best gear.
Iron Butte is the Rippers' home territory in the east, locked until late in the story. Come here for its 11 R.I.P. Sermons, two Ripper ambush camps, the Rogue Tunnel checkpoint and the Cloverdale research facility.
Lost Lake is the central region of the map, built around a resort lake that holds Iron Mike's Camp. It becomes your main base for the middle of the story and packs 6 Hordes, 3 infestations and Sherman's Camp.
Pinnacles is a cut region east of Highway 97. You cannot enter it; both ways in are blocked. Data miners found plans for a sixth camp, Fort Klamath, ranches and farms there, plus a cut Act 4 mission.
151 places in Days Gone.
Cascade
Cascade is the northern starting region, in the Farewell wilderness around Copeland's Camp at Peaceful Lake. It is where you learn the game, and it still has 8 Hordes and 4 NERO research sites to come back for.
Cascade Highway Horde
The Cascade Highway Horde is a 50-Swarmer Horde Killer target along the Santiam Highway near the logging camp. It opens after We've All Done Things and clears one of Deacon and Boozer's old danger spots.
Cascade Lakes Rail Line Horde
The Cascade Lakes Rail Line Horde is a 125-Swarmer Horde Killer target on the Highway 97 rail line. It opens after For An Outlaw Biker and shares the tracks with the Cascade Lakes Rail Line Infestation.
Cascade Lakes Rail Line Infestation
The Cascade Lakes Rail Line Infestation is a Highway 97 nest-clearing job along the old rail line, with 5 nests to burn. It pays Diamond Lake, and Aspen Butte Ambush Camp lies just to the southwest.
Cascade Lakes Railway Ambush Camp
Cascade Lakes Railway Ambush Camp is a Crater Lake camp on the rail line east of Diamond Lake. It pays 4,000 XP and Wizard Island Trust, and its loot is heavy on crafting parts.
Cascade NERO Research Site 1
The first of four NERO research sites in Cascade, at the far end of a dark Freaker cave. Go at night when the cave clears out, and walk away with a NERO Injector.
Cascade NERO Research Site 2
The second of four NERO research sites in Cascade, underground in a cave. Deacon spies on a NERO scientist here after the cemetery story mission. It holds a NERO Injector and an intel recorder.
Cascade NERO Research Site 3
The third of four NERO research sites in Cascade, at the end of a bridge. It is one of the easier sites to reach and holds a NERO Injector and an intel recorder.
Cascade NERO Research Site 4
The fourth of four NERO research sites in Cascade, on a hill next to a crashed NERO helicopter. You need a Nitrous bike jump over a cliff to reach it.
Cascade Radio Tower Ambush Camp
Cascade Radio Tower Ambush Camp is the first ambush camp you see, during the story mission No Starving Patriots. It sits north of the Little Bear NERO Checkpoint and pays Copeland's Camp.
Chemult
Chemult is the only real town on Highway 97, with a motel, truck stop, cafe and a rail station. Come for loot in its many shops and for the Chemult Station Horde nesting in a derailed NERO body train.
Chemult College Infestation
The Chemult College Infestation is a 6-nest job at Chemult Community College, once a NERO refugee camp on Highway 97. It pays Diamond Lake and opens after the story mission You Couldn't Stop Shaking.
Chemult Community College
Chemult Community College is a walled campus near Chemult and the biggest site on Highway 97. It stays sealed until the story mission So Many Of Them, then holds a NERO checkpoint, an infestation and a Horde.
Chemult Community College Horde
The Chemult Community College Horde is a 125-Swarmer Horde Killer target at the old refugee camp on Highway 97. It opens after You Couldn't Stop Shaking, and the campus buildings give you plenty of chokepoints.
Chemult Community College NERO Checkpoint
The Chemult Community College NERO Checkpoint is a Highway 97 checkpoint at the college's old refugee camp. It pays Diamond Lake and holds an injector, and the college also has an infestation and a 125-Swarmer Horde.
Chemult Country Ranch And Feed
Chemult Country Ranch And Feed is a ranch supply store in Chemult on Highway 97. It has no mission of its own. Chemult is still worth a scavenging run if you keep clear of the Horde at the train station.
Chemult Horde (You Alone I Have Seen)
A 300-Swarmer Horde at Chemult that you clear in You Alone I Have Seen, Captain Kouri's field test of Weaver's Napalm Molotov. It is not the free-roam Chemult Station Horde, which is a separate 125-Swarmer target.
Chemult Station Horde
The Chemult Station Horde is a 125-Swarmer Horde Killer target living in a derailed NERO body train at Chemult's rail station. It opens after A War We Can Win and pays Diamond Lake.
Cloverdale Research Iron Butte Facility
The Cloverdale Research Iron Butte Facility is a high-security private lab in Iron Butte, still powered two years after the outbreak. You only go here with Sarah for the story, so there is no open-world job to clear.
Image: Bend Studio / PlayStationCopeland's Camp
Copeland's Camp is Mark Copeland's encampment on Peaceful Lake in the Cascade, and your first real base. Go here for bounties, ammo and the bike upgrades that open the map, starting with Nitrous I and Saddlebags I.
Crater Lake
Crater Lake is the far southern region built around the real lake and Wizard Island, the Militia's headquarters. It opens in the second half of the story and has the most encampment jobs and NERO research sites in the game.
Crater Lake NERO Research Site 1
The first of five NERO research sites in Crater Lake, inside a mine you first enter during a Crater Lake story mission. If the way in is shut, push the story forward and come back.
Crater Lake NERO Research Site 2
The second of five NERO research sites in Crater Lake, on top of a mountain. Plan a route up before you ride, then collect the NERO Injector and intel at the summit.
Crater Lake NERO Research Site 3
The third of five NERO research sites in Crater Lake, at the mouth of a cave. Grab the NERO Injector and intel without going deep into the cave behind it.