7 regions
Belknap is the volcanic region south of the Cascade, home to Ada Tucker's Hot Springs camp and the town of Marion Forks. You come here early for Tucker's work and stay for its seven Hordes and three infestations.
Cascade is the northern starting region, in the Farewell wilderness around Copeland's Camp at Peaceful Lake. It is where you learn the game, and it still has 8 Hordes and 4 NERO research sites to come back for.
Crater Lake is the far southern region built around the real lake and Wizard Island, the Militia's headquarters. It opens in the second half of the story and has the most encampment jobs and NERO research sites in the game.
Highway 97 is the southern stretch of US highway running through Chemult and past Chemult Community College. It has more Hordes than any other region, including the 300-strong Lobert Draw Ridge Horde, so bring your best gear.
Iron Butte is the Rippers' home territory in the east, locked until late in the story. Come here for its 11 R.I.P. Sermons, two Ripper ambush camps, the Rogue Tunnel checkpoint and the Cloverdale research facility.
Lost Lake is the central region of the map, built around a resort lake that holds Iron Mike's Camp. It becomes your main base for the middle of the story and packs 6 Hordes, 3 infestations and Sherman's Camp.
Pinnacles is a cut region east of Highway 97. You cannot enter it; both ways in are blocked. Data miners found plans for a sixth camp, Fort Klamath, ranches and farms there, plus a cut Act 4 mission.
151 places in Days Gone.
Crater Lake NERO Research Site 4
The fourth of five NERO research sites in Crater Lake, inside a house you also visit in the story mission This Could Be It. You can loot it during the mission or come back in free roam.
Crater Lake NERO Research Site 5
The fifth of five NERO research sites in Crater Lake, on an island. Reaching it takes one of the longest bike jumps in the game. Max out speed and Nitrous at Diamond Lake before you try it.
Crater Lake Visitor Center
The Crater Lake Visitor Center is the park building on the caldera rim in Crater Lake. It is a quick collectible stop with a historical marker, the Crater Lake Postcards and a park preservation poster.
Image: Bend Studio / PlayStationCrazy Willie's
Crazy Willie's is a motel, garage and gift shop just past the Belknap Tunnel. You first come here in You Got a Death Wish for a fuel pump. Later you burn its nests in the Crazy Willie's Infestation.
Image: Bend Studio / PlayStationCrazy Willie's Infestation
Crazy Willie's Infestation is a Belknap nest-clearing job at an old roadside bar, with 4 nests to burn. It pays Hot Springs and sits close to the Belknap Caves Ambush Camp and the Iron Butte Pass checkpoint.
Crescent
Crescent is a gas station in Chemult on Highway 97. It has no mission of its own. Chemult is still worth a scavenging run if you keep clear of the Horde at the train station.
Death Train Horde
The Death Train Horde is a 50-Swarmer Horde Killer target in the Cascade, named for NERO's body trains. It opens after Drifters on the Mountain and pays Copeland's Camp.
Deerborn Ambush Camp
Deerborn Ambush Camp is a Marauder camp in the cliffs east of Lost Lake, south of Sherman's Camp. Its Marauders ambush supply runs on the Santiam Highway, and clearing it pays Iron Mike's Camp.
Diamond Lake
Diamond Lake is a Deschutes County Militia forward base in the north of Crater Lake and one of the five main encampments. It is the paymaster for Highway 97, so most southern Hordes, checkpoints and infestations earn Trust here.
Encampments
Encampments are the five friendly survivor camps: Copeland's Camp, Hot Springs, Iron Mike's Camp, Diamond Lake and Wizard Island. Each has its own Trust and credits, so where you sell and who you work for decides what gear you unlock.
Farewell
Farewell is the Oregon city where Deacon, Sarah and the Mongrels lived before the outbreak. It falls at the very start of the story and only appears in flashbacks, so you never ride its streets in free roam.
Friendship Ridge Horde
The Friendship Ridge Horde is a 125-Swarmer Horde Killer target on Highway 97. It opens after For An Outlaw Biker and pays 4,000 XP plus Diamond Lake Trust.
Groose Gardens Horde
The Groose Gardens Horde is a 125-Swarmer Horde Killer target on Highway 97. It opens after A War We Can Win and pays 4,000 XP plus Diamond Lake Trust.
Grotto Caves Horde
The Grotto Caves Horde is a 75-Swarmer Horde Killer target that hibernates in the Grotto caves in the Cascade. It opens after Lots of Sick People and pays Copeland's Camp.
Handy Hal's
Handy Hal's is a named store location in Days Gone. The wiki gives no region, mission or collectible for it, so treat it as a scavenging stop only.
Highway 97
Highway 97 is the southern stretch of US highway running through Chemult and past Chemult Community College. It has more Hordes than any other region, including the 300-strong Lobert Draw Ridge Horde, so bring your best gear.
Highway 97 NERO Research Site 1
The first of four NERO research sites on Highway 97, inside a cave. Highway 97 is crowded with Hordes, so check where they roam before you go in for the NERO Injector.
Highway 97 NERO Research Site 2
The second of four NERO research sites on Highway 97, inside a small cave. It holds a NERO Injector and an intel recorder.
Highway 97 NERO Research Site 3
The third of four NERO research sites on Highway 97, on a river island you reach with two bike jumps. Land on the middle island first, then jump again to the site.
Highway 97 NERO Research Site 4
The fourth of four NERO research sites on Highway 97, under a bridge. It is one of the easiest research sites in the game to reach.
Horse Creek Ambush Camp
Horse Creek Ambush Camp is a Cascade story job northeast of Copeland's Camp. Squatters put a sniper on the cliffs over the Horse Creek trail. Clear it to keep Copeland's supply runs safe.
Horse Lake Horde
The Horse Lake Horde is a 25-Swarmer Horde Killer target near the Caldera Hydro Dam reservoir in the Cascade. It is one of the smallest Hordes in the game and a good first try.
Horse Lake NERO Checkpoint
The Horse Lake NERO Checkpoint is a Cascade checkpoint tied to NERO's body trains. It pays Copeland's Camp and gives you a NERO Injector early in the game.
Hot Bagels
Hot Bagels is a bagel shop in Chemult on Highway 97. It has no mission of its own. Chemult is still worth a scavenging run if you keep clear of the Horde at the train station.