9 storylines
Ishikawa's Tales follow Sensei Ishikawa, a famous samurai archer, as he and Jin hunt his former student Tomoe, who is now training Mongol archers. Completing them earns the silver trophy The Unbending Archer and finally reveals the sensei's full name in the epilogue.
Jin's Journey is the main story of Ghost of Tsushima: a prologue followed by three acts of story tales. It tracks Jin Sakai's fight to free Tsushima from the Mongol invasion, and every tale in it is marked on the map with a gold icon.
Kenji's Tales are a short 3-part side storyline about Kenji, a sake seller and habitual swindler who keeps getting in over his head. Each part has Jin bailing him out of a scheme gone wrong, and they count toward the Helping Sword Hand trophy for finishing every Tale of Tsushima.
Masako's Tales are the side storyline of Lady Masako Adachi, the last living member of Clan Adachi, as she hunts the people who planned her family's slaughter. Finish every part to earn the silver trophy The Vengeful Warrior and to close out her personal arc across all three acts.
All 10 in orderMythic Tales are side quests built around old Tsushima legends, each one sending you after a lost technique, armour set or weapon. They hand out some of the best gear in the game, and none of them can be missed, so you can clear them during the story or after it.
Norio's Tales are the 9-part side storyline of Norio, a warrior monk of Cedar Temple who survived Mongol captivity. You help him protect monks in Akashima and Kushi, then retake Cedar Temple, and finishing it earns the silver trophy The Warrior Monk.
Tales of Iki is the story of the Iki Island expansion: nine main tales plus a set of side tales on Iki. Finishing every Iki story and side tale, along with the Iki Mythic Tales, earns the Friend to All Raiders trophy.
Tales of Tsushima are the side quests of Ghost of Tsushima, built around the people Jin meets in the story and out in the open world. They pay out Legend, charms and cloth, and finishing every one of them earns a gold trophy.
Yuna's Tales are a 4-part Act 2 side storyline set in Otsuna, where you and Yuna draw out a Mongol warlord named Altan by taking down his slaver allies. It digs into Yuna's childhood as a slave, and finishing it earns the silver trophy The Headstrong Thief.
125 missions in Ghost of Tsushima.
Image: Sucker Punch Productions / PlayStationThe Coward of Yarikawa
The Coward of Yarikawa is the Act 2 tale where you search the ruins for Yarikawa's missing archers to prove yourself to the steward. It ends with an explosive ambush on a Mongol convoy that thins out the siege force.
The Curse of Uchitsune
The Curse of Uchitsune is a Hiyoshi Mythic Tale in Izuhara, where you search for a legendary archer's cursed bow. Finishing it gives you the Longbow, the longest-range weapon in the game, plus Explosive Arrows.
The Delicate Art of Negotiation
The Delicate Art of Negotiation is Kenji Tale 3 of 3, the last of his tales, set at Umugi Cove in Act 2. You act as Kenji's hidden bodyguard while he meets a criminal he owes money to. It rewards the Charm of Broken Barriers and 6 Leather.
The End of Suffering
The End of Suffering is Norio Tale 7 of 9 and the last of his Act 2 tales, where you protect Kushi Temple's monks from another Mongol attack. It rewards the Charm of Fortitude and the Clear Summer Headband.
The Family Man
The Family Man is Masako Tale 6 of 9, an Act 2 side tale that starts at Omi Monastery in Kubara. You talk the monk Junshin into revealing where a former Adachi retainer lives, then go after him. It rewards the Charm of Ferocity and 2 Silk.
Image: Sucker Punch Productions / PlayStationThe Fate of Tsushima
The Fate of Tsushima is the Act 2 tale that starts the assault on Castle Shimura alongside the shogun's reinforcements under Lord Oga. It is a long tale and a partial point of no return, so wrap up side work before you confirm.
The Fool
The Fool is Masako Tale 5 of 9 and the first of her Act 2 tales, set at Umugi Cove in Toyotama. You trail the two sons of an old Adachi supplier to a secret meeting. It needs A New Horizon done and rewards the Charm of Resolve II and 2 Silk.
The Generosity of Lady Sanjo
The Generosity of Lady Sanjo is an Act 2 tale in Umugi Cove where the crime boss Lady Sanjo hires you to recover a stolen map of food stores. It ties into Kenji's tales and pays a Charm of Shadows.
The Ghost and the Demon Sensei
The Ghost and the Demon Sensei is Ishikawa Tale 6 of 9, an Act 2 side tale near Kawamata Village in Kushi. Tomoe has framed you and Ishikawa for killing travelers, and you hunt for her Kushi training camp. It rewards the Charm of Swift Return and 2 Silk.
The Ghost of Iki Island
The Ghost of Iki Island is a Yahata side tale where someone is going around pretending to be the Ghost. You track down the imposter near Kemono Trail and get pulled into a job to recover a smuggler's stolen navigation charts.
Image: Sucker Punch Productions / PlayStationThe Ghost of Yarikawa
The Ghost of Yarikawa is the Act 2 tale where the Mongols storm Yarikawa Stronghold and you lead its defense against General Temuge. Beating him unlocks the Ghost Stance, one of Jin's strongest techniques.
Image: Sucker Punch Productions / PlayStationThe Guardian of Tsushima
The Guardian of Tsushima is Norio Tale 8 of 9, an Act 3 side tale in Sago where you help Norio and his monks retake Cedar Temple. It starts east of General Bartu's Camp, needs Wolves at the Gates done, and rewards the Charm of Resistance III and 2 Silk.
The Headman
The Headman is Masako Tale 2 of 9, an Act 1 side tale in Ariake where you start hunting the first name on Masako's list. You trail a bandit-linked brother to find a former Adachi headman, and it pays a Charm of Resolve I and 2 Silk.
The Heavenly Strike
The Heavenly Strike is the first Mythic Tale, set in Komatsu in Izuhara. You hunt a killer who wants Shigenori's legendary sword technique, and finishing it teaches you the Heavenly Strike, a fast unblockable katana attack.
The Husband
The Husband is Masako Tale 3 of 9, an Act 1 side tale at the Adachi Estate in Ariake. You try to get Sadao's wife Hina to talk, then track an assassin when things go wrong. It rewards the Charm of Dual Destruction I and 2 Silk.
The Impact of Loss
The Impact of Loss is an Iki Island side tale at Lake Nagata in Gonoura. A monk gave himself up to the Mongols to save a survivor camp, and you go after him and the search party that followed. It ends with a choice you cannot undo.
Image: Sucker Punch Productions / PlayStationThe Iron Hook
The Iron Hook is the Act 1 tale where Taka finishes your grappling hook and you test it on Fort Yatate while freeing captured Straw Hats. It is the tale that unlocks the Grapple hook for climbing.
The Last Warrior Monk
The Last Warrior Monk is Norio Tale 1 of 9, the Act 2 side tale that opens his storyline at Akashima Village. You help Norio track down monks the Mongols abducted from the village. It needs A New Horizon done and rewards the Charm of Resistance II and 2 Silk.
The Laughing Bandits
The Laughing Bandits is an Izuhara side tale that starts with a crying woman in Kechi Fishing Village. You investigate a home, track bandits to the Komoda ruins and clear them out, earning a minor melee charm and 10 linen.
Image: Sucker Punch Productions / PlayStationThe Legacy of Kazumasa Sakai
The Legacy of Kazumasa Sakai is an Iki Island Mythic Tale about the lost armour of Jin's father's horse. It starts at a survivor camp near Zasho Bay and rewards the Sakai Horse Armor, which makes your mounted charges far deadlier.
The Legend of Black Hand Riku
The Legend of Black Hand Riku is an Iki Island Mythic Tale that starts at Fune's Refuge. You track a dead raider's cursed armour through a glowing sea cave and earn the Sarugami Armor, a high-risk set for players who trust their parry timing.
The Legend of Tadayori
The Legend of Tadayori is a Mythic Tale in Azamo, Izuhara, about a famous archer and the kami-blessed armour he wore. Finishing it gives you Tadayori's Armor, the set to wear if you fight mostly with a bow.
The Lightning in the Storm
The Lightning in the Storm is an Iki Island story tale where Jin and the raiders strike Fort Sakai to retake it from the Eagle Tribe. It starts at Fune's Refuge and ends with a fight against the commander Khunbish.
The Other Side of Honor
The Other Side of Honor is a Kashine side tale about a farm the war never touched and the samurai who says he protects it. You look into Lord Jinroku's story and track him down, earning a Charm of Divine Healing I.